The view from my friend Grace’s apartment in Williamsburg (and her kitty, Bowie)
Menashe Kadishman’s “Suspended” (1977) at the Storm King Art Center, Mountainville, NY
Flushing, Queens. I had the best gua bao around the corner from here.
I did a study on Felix the Cat while en route to NYC. The thing I love most about Felix is that he’s usually so off-model, his proportions are flexible and very forgiving. Whether he was drawn by original creator Pat Sullivan or Otto Messmer (depending on who you ask), by someone at Van Buren Studios in the 30s, Joe Oriolo in the 50s, or in 2014 by Dreamworks (who apparently just bought the rights to the character), Felix takes on so many shapes and sizes. That’s what I love most about these old characters– they’re dynamic! Not stiff or overwhelmingly consistent, like a lot of computer-borne cartoon characters of today’s era.
#3 and #4 (counting top-bottom, left-right), are based on Messmer’s drawings.
#1 is an Oriolo copy, #5 is my own creation based on his style.
The rest are me fiddling around in “long-legged” Felix style.
The guys at Unnamed Studio invited me to collaborate on a new game: Dash. It’s a beat-based game with easy controls and a gorgeous landscape. I’m working on animating elements in the background and pieces of the interface (i.e. the “game over” animation). Giuseppe is the game’s paramount programmer, and Joey is the lead designer behind the concept and the artwork. It’s been a lot of fun taking their brilliant work and elaborating/collaborating on it.
Here are a couple of “doodads” (our official term for background/foreground objects) and the “game over” screen I’ve been animating: